Online:Healing Ritual
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Healing Ritual | |||||
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Line | Restoring Light | ||||
Line Rank | 4 | Cost | 5265 Magicka | ||
Cast Time | Instant | Duration | – | ||
Target | Area | ||||
Area | 10 meters | ||||
Morphs | |||||
Ritual of Rebirth You heal a single ally outside the ability's radius. |
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Hasty Prayer Healed allies gain Minor Expedition for a short duration and reduces the cost as the ability ranks up. |
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Notes
Values are based on Max Magicka/Stamina 12000, Max Health 16000, and Weapon/Spell Damage 1000.
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- Healing Ritual: Focus your spiritual devotion, healing you and nearby allies for [6918 / 6992 / 7069 / 7145] Health.
- Ritual of Rebirth: Focus your spiritual devotion, healing you and nearby allies for 7146 Health. You heal a single ally outside this ability's radius for an additional [7146 / 7225 / 7302 / 7381] Health.
- Hasty Prayer: Cost: [5265 / 5175 / 5085 / 4995] Magicka.
Focus your spiritual devotion, healing you and nearby allies for 7146 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds.
Healing Ritual restores some Health to you and nearby allies. Ritual of Rebirth heals another player outside of the primary effect, while Hasty Prayer increases the movement speed of those healed.
Notes[edit]
- The Hasty Prayer morph replaced Lingering Ritual in Update 13, which added an additional healing over time. Ritual of Rebirth had a decreased casting time.
Patch Notes[edit]
- Ritual of Rebirth: Increased the self-healing on this Healing Ritual morph.
- Ritual of Rebirth: This ability now heals you (the caster) for the same value as the other morph, Lingering Ritual.
- Both morphs of Healing Ritual now increase in heal value as they rank up.
- Increased the heal value from this ability by approximately 70%.
- Reduced the cast time for this ability and its morphs by 25%, and reduced the healing done by 25%.
- Fixed an issue with this ability and its morphs where the visual effects would linger on your hands after casting.
- This ability and its morphs no longer heal the casting Templar for an additional 30%.
- Lingering Ritual:
- Renamed this morph to Hasty Prayer.
- This morph no longer applies a small burst of healing after 8 seconds. Instead, it allows you to move and cast the ability at full speed.
- Ritual of Rebirth: This morph no longer decreases the cast time of the ability by .2 seconds. Instead, it now fires an additional single-target heal after the cast is complete to one ally outside the ability's normal radius.
- Developer Comment: The change to Ritual of Rebirth and Lingering Ritual improves the mobility of Templar healers and meshes better with our high mobility gameplay.
- Reduced the cast time of this ability and its morphs to 1.2 seconds from 1.5 seconds.
- Developer Notes: We wanted this ability to feel unique from the Destruction Staff ability Impulse, and require less casts when in area of effect situations.
- This ability and its morphs no longer have a cast time; they are now instant cast abilities that heal for the same amount. Their costs have been increased to 7290 Magicka from 3780 Magicka.
- Hasty Prayer: This morph now grants Minor Expedition to you and your allies for 5 seconds.
- Ritual of Rebirth: Fixed an issue where you could dodge the secondary heal from this ability.
- Reduced the cost of this ability and its morphs to 5265, down from 7290.
- Decreased the healing of these abilities by approximately 25%. This will set a new AoE heal spammable standard, where the healing and cost are 50% more than an AoE damage spammable counterpart, which we will monitor and adhere other abilities to in a future update.
- Ritual of Rebirth (morph): Fixed an issue where this heal was targeting the ally furthest from you within its range, rather than prioritizing allies who need the heal.
- Hasty Prayer (morph): Increased the duration of Minor Expedition granted from this morph to 10 seconds, up from 5.
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