Morrowind Mod:SetAtStart
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SetAtStart
SetAtStart Type: Movement Returns: none Example: SetAtStart "ex_gg_portcullis_01"->SetAtStart Scripts: BarDoor GG_OpenGate1
This resets the object to the original position and orientation it was given in the editor, before any movement or rotation occurred. Be warned that this function doesn't always seem to do exactly as it should. Objects are not necessarily reset to their editor-defined position.