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test1 syrabanic marine[edit]
Sets that bear this style are:
Set Name |
Bonuses |
Location(s) |
Set Type
|
Pillager's Profit
|
2 items: Adds 4% Healing Done
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 25-1096 Maximum Magicka
5 items: Casting an Ultimate ability while in combat grants 5% of Ultimate spent, up to a max of 20, as Ultimate to up to 11 other group members within 12 meters every 2 seconds over 10 seconds. Group members can only be affected by this set once every 45 seconds.
|
Dreadsail Reef
|
Light Armor
|
Perfected Pillager's Profit
|
2 items: Adds 4% Healing Done
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 25-1096 Maximum Magicka
5 perfected items: Adds 3-129 Magicka Recovery
5 items: Casting an Ultimate ability while in combat grants 5% of Ultimate spent, up to a max of 20, as Ultimate to up to 11 other group members within 12 meters every 2 seconds over 10 seconds. Group members can only be affected by this set once every 45 seconds.
|
Dreadsail Reef
|
Light Armor
|
Coral Riptide
|
2 items: Adds 15-657 Critical Chance
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Weapon and Spell Damage
5 items: Increase your Weapon and Spell Damage by up to 740 based on your missing Stamina, reaching the maximum at 33% Stamina. Current bonus: 0 Weapon and Spell Damage.
|
Dreadsail Reef
|
Medium Armor
|
Perfected Coral Riptide
|
2 items: Adds 15-657 Critical Chance
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Weapon and Spell Damage
5 perfected items: Adds 15-657 Critical Chance
5 items: Increase your Weapon and Spell Damage by up to 740 based on your missing Stamina, reaching the maximum at 33% Stamina. Current bonus: 0 Weapon and Spell Damage.
|
Dreadsail Reef
|
Medium Armor
|
Pearlescent Ward
|
2 items: Adds 28-1206 Maximum Health
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 4% Healing Taken
5 items: Grants you and up to 11 other group members Pearlescent Ward. This bonus persists through death. Pearlescent Ward increases Weapon and Spell Damage by up to 4-180 based on the number of group members that are alive. Current 4-180 Weapon and Spell Damage. Pearlescent Ward increases damage reduction from non-player enemies out of 66% based on the number of group members that are dead. Current 0% damage reduction.
|
Dreadsail Reef
|
Heavy Armor
|
Perfected Pearlescent Ward
|
2 items: Adds 28-1206 Maximum Health
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 4% Healing Taken
5 perfected items: Adds 28-1206 Maximum Health
5 items: Grants you and up to 11 other group members Pearlescent Ward. This bonus persists through death. Pearlescent Ward increases Weapon and Spell Damage by up to 4-180 based on the number of group members that are alive. Current 4-180 Weapon and Spell Damage. Pearlescent Ward increases damage reduction from non-player enemies out of 66% based on the number of group members that are dead. Current 0% damage reduction.
|
Dreadsail Reef
|
Heavy Armor
|
Whorl of the Depths
|
2 items: Adds 3-129 Weapon and Spell Damage
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Weapon and Spell Damage
5 items: When you deal damage with a Light Attack, you apply Whorl of the Depths to the target, dealing 988 Frost damage over 8 seconds. When this effect ends, a 5 meter whirlpool is created under the target for 6 seconds and deals 743 Frost damage every 1 second. This effect can occur once every 18 seconds and scales off the higher of your Weapon and Spell Damage.
|
Dreadsail Reef
|
Light Armor
|
Perfected Whorl of the Depths
|
2 items: Adds 3-129 Weapon and Spell Damage
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Weapon and Spell Damage
5 perfected items: Adds 15-657 Critical Chance
5 items: When you deal damage with a Light Attack, you apply Whorl of the Depths to the target, dealing 988 Frost Damage over 8 seconds. When this effect ends, a 5 meter whirlpool is created under the target for 6 seconds and deals 743 Frost Damage every 1 second. This effect can occur once every 18 seconds and scales off the higher of your Weapon and Spell Damage.
|
Dreadsail Reef
|
Light Armor
|
test2 asylum[edit]
Sets that bear this style are:
Set Name |
Bonuses |
Location(s) |
Set Type
|
Chaotic Whirlwind
|
2 items: When you cast Whirlwind while in combat, you gain a stack of Chaotic Whirlwind for 5 seconds, granting you 5% Movement Speed per stack, up to a maximum of 5 times. While Chaotic Whirlwind is active, you gain 6 Weapon and Spell Damage for every 1% bonus Movement Speed you have, up to a maximum of 450. At 5 stacks, the duration doubles but cannot be refreshed.
|
Asylum Sanctorium
|
Weapon
|
Perfected Chaotic Whirlwind
|
2 perfected items: Adds 12-526 Critical Chance
2 items: When you cast Whirlwind while in combat, you gain a stack of Chaotic Whirlwind for 5 seconds, granting you 5% Movement Speed per stack, up to a maximum of 5 times. While Chaotic Whirlwind is active, you gain 6 Weapon and Spell Damage for every 1% bonus Movement Speed you have, up to a maximum of 450. At 5 stacks, the duration doubles but cannot be refreshed.
|
Asylum Sanctorium
|
Weapon
|
Concentrated Force
|
2 items: Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within 5 seconds of each other for this effect to occur.
|
Asylum Sanctorium
|
Weapon
|
Perfected Concentrated Force
|
2 perfected items: Adds 2-103 Weapon and Spell Damage
2 items: Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within 5 seconds of each other for this effect to occur.
|
Asylum Sanctorium
|
Weapon
|
Defensive Position
|
2 items: When you reflect or absorb a spell projectile with Defensive Posture, you restore 51-2200 Magicka. If Defensive Posture expires without reflecting or absorbing a spell projectile, you restore 153-6600 Magicka instead.
|
Asylum Sanctorium
|
Weapon
|
Perfected Defensive Position
|
2 perfected items: Adds 2-103 Stamina Recovery
2 items: When you reflect or absorb a spell projectile with Defensive Posture, you restore 51-2200 Magicka. If Defensive Posture expires without reflecting or absorbing a spell projectile, you restore 153-6600 Magicka instead.
|
Asylum Sanctorium
|
Weapon
|
Disciplined Slash
|
2 items: When you deal damage with Reverse Slash, you generate up to 12 Ultimate based on how much execute bonus damage it dealt.
|
Asylum Sanctorium
|
Weapon
|
Perfected Disciplined Slash
|
2 perfected items: Adds 20-877 Maximum Stamina
2 items: When you deal damage with Reverse Slash, you generate up to 12 Ultimate based on how much execute bonus damage it dealt.
|
Asylum Sanctorium
|
Weapon
|
Piercing Spray
|
2 items: When you deal damage with Arrow Spray, you cause enemies hit to have 153-6600 less Armor against Bow attacks for 10 seconds.
|
Asylum Sanctorium
|
Weapon
|
Perfected Piercing Spray
|
2 perfected items: Adds 27-1190 Offensive Penetration
2 items: When you deal damage with Arrow Spray, you cause enemies hit to have 153-6600 less Armor against Bow attacks for 10 seconds.
|
Asylum Sanctorium
|
Weapon
|
Timeless Blessing
|
2 items: When you cast Blessing of Protection, the cost of your Magicka and Stamina healing abilities are reduced by 21% for 3 seconds.
|
Asylum Sanctorium
|
Weapon
|
Perfected Timeless Blessing
|
2 perfected items: Adds 20-877 Maximum Magicka
2 items: When you cast Blessing of Protection, the cost of your Magicka and Stamina healing abilities are reduced by 21% for 3 seconds.
|
Asylum Sanctorium
|
Weapon
|