Online:Roar
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Roar | |||||
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Line | Werewolf | ||||
Line Rank | 5 | Cost | 4303 Stamina | ||
Cast Time | Instant | Duration | 4 seconds | ||
Target | Area | ||||
Area | 6 meters | ||||
Morphs | |||||
Ferocious Roar Increases the speed of your Heavy Attacks after casting. |
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Deafening Roar Converts the ability to grant Major Protection and causes your Heavy Attacks to taunt enemies while slotted. No longer terrifies enemies hit and instead applies Major Breach and Minor Maim. |
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Notes
Values are based on Max Magicka/Stamina 12000, Max Health 16000, and Weapon/Spell Damage 1000.
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- Roar: Duration: [3 / 3.3 / 3.7 / 4] seconds.
CRIMINAL ACT Roar with bloodlust to fear nearby enemies for [3 / 3.3 / 3.7 / 4] seconds, setting them Off Balance for 7 seconds, and making them Terrified for 10 seconds. While slotted you gain Major Savagery and Prophecy, increasing your Weapon Critical and Spell Critical rating by 2629. - Ferocious Roar: CRIMINAL ACT Roar with bloodlust to fear nearby enemies 4 seconds, setting them Off Balance for 7 seconds, and making them Terrified for 10 seconds. Your Heavy Attacks also are 33% faster for [7 / 8 / 9 / 10] seconds after casting. While slotted you gain Major Savagery and Prophecy, increasing your Weapon Critical and Spell Critical rating by 2629.
- Deafening Roar: CRIMINAL ACT Roar with bloodlust to fear nearby enemies for 4 seconds and setting them Off Balance for 7 seconds. Your roar also leaves enemies dazed, applying Major Breach and Minor Maim, reducing their Physical and Spell Resistance by 5948 and damage done by 5% for [7 / 8 / 9 / 10] seconds. While slotted you gain Major Protection and your Heavy Attacks taunt enemies for 15 seconds.
Roar instills fear in up to 6 nearby enemies, causing them to flee and be set off balance. It also increases your Weapon Critical and Spell Critical while slotted. The Ferocious Roar morph increases the speed of your heavy attacks. Or you can choose Rousing Roar, which reduces the targets resistances and damage done.
Notes[edit]
- The passive effects of Roar apply even when the ability is slotted on an active, non-Werewolf skill bar.
- Deafening Roar replaced the ability Rousing Roar in Update 19 which previously increased yours and your allies Weapon Damage.
Patch Notes[edit]
- This ability now correctly calculates its power bonus based on the number of targets that get hit.
- Fixed an issue where this ability didn't cost resources if it didn't hit any targets.
- Ferocious Roar: Fixed an issue where enemies affected by this ability would begin sliding before the disorient ended.
- Rousing Roar: This ability now grants the Major Brutality buff for 5 seconds.
- Rousing Roar: Fixed an issue that was preventing Rousing Roar from hitting the correct number of allies. It will now always hit six friendly targets.
- Fixed an issue where the fear from this ability and its morphs was not applying CC-immunity at the end of its duration.
- Rousing Roar: Increased the duration of the Major Brutality buff provided by this morph to 20/21/22/23 seconds from 4/4.3/4.7/5 seconds.
- Fixed an issue where this ability and its morphs were not displaying a debuff icon for their off-balance effect.
- This ability and its morphs are now instant-cast, previously 1 second.
- This ability and its morphs can now fear up to 6 targets, previously 3 targets.
- This ability and the Rousing Roar morph no longer set enemies Off Balance.
- Ferocious Roar: This morph now sets feared targets Off Balance.
- Rousing Roar: This morph has been renamed to Deafening Roar, and now applies Major Fracture for 10 seconds to feared targets.
- Increased the cost of this ability to 4304 from 4163.
- Reduced the radius to 6 meters from 8 meters.
- Increased the duration of the fear to 4 seconds from 3.3 seconds at Rank IV. All morphs now last 4 seconds in total duration.
- Deafening Roar: This ability now properly applies Major Fracture to up to 6 enemies, regardless if they were feared or not.
- Ferocious Roar: This ability now ranks up in cost reduction, rather than Fear duration. The final base cost is now 4034.
- This ability now also causes enemies to become Off Balance for 7 seconds. While slotted, this ability and its morphs passively grant Major Savagery.
- Deafening Roar (morph): This morph now also applies Minor Maim to enemies for its duration.
- Ferocious Roar (morph): This morph now increases your Heavy Attack speed by 33% for its duration.
- Ferocious Roar (morph): Fixed an issue where the attack speed from this ability was applying to things other than Heavy Attacks.
- Roar and Hircine's Bounty: These abilities now always apply their Major Buffs while slotting, rather than only while in Werewolf form. This will fix issues where slotting these abilities outside of Werewolf form could prevent you from gaining their effects from any source.
- Deafening Roar (morph): Fixed an issue where this morph was not applying Off Balance to enemies.
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Categories:
- Online-Skills
- Online-Skills-Werewolf
- Online-Skills-Active
- Online-Skills with Fear
- Online-Skills with Off-Balance
- Online-Skills with Area of Effect
- Online-Skills with Slotted Effect
- Online-Skills with Weapon Critical
- Online-Skills with Spell Critical
- Online-Skills with Heavy Attack Bonus
- Online-Skills with Increase Attack Speed
- Online-Skills with Reduce Armor
- Online-Skills with Reduce Physical Resistance
- Online-Skills with Reduce Spell Resistance
- Online-Skills with Reduce Damage Dealt
- Online-Skills with Stamina Cost