Online:Regeneration
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Regeneration | |||||
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Line | Restoration Staff | ||||
Line Rank | 4 | Cost | 2700 Magicka | ||
Cast Time | Instant | Duration | 10 seconds | ||
Target | Area | ||||
Area | 28 meters | ||||
Morphs | |||||
Rapid Regeneration The healing happens faster over a shorter duration and increases in healing on low Health targets. |
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Radiating Regeneration Heals two additional targets. |
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Notes
Values are based on Max Magicka/Stamina 12000, Max Health 16000, and Weapon/Spell Damage 1000.
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- Regeneration: Share your staff's life-giving energy, healing you or a nearby ally for [9216 / 9310 / 9410 / 9511] Health over 10 seconds.
- Rapid Regeneration: Duration: 5 seconds.
Share your staff's life-giving energy, healing you or a nearby ally for [9530 / 9634 / 9742 / 9842] Health over 5 seconds. The healing increases by up to 50% more on targets under 100% Health. - Radiating Regeneration: Share your staff's life-giving energy, healing you or up to 3 nearby allies for [9530 / 9634 / 9742 / 9842] over 10 seconds.
Regeneration restores Health over time to you or an ally. Rapid Regeneration provides slightly more healing in a shorter amount of time with the heal scaling higher the lower the health of the target, while Radiating Regeneration will heal two additional allies.
Notes[edit]
- The Precise Regeneration set from Maelstrom Arena will restore your Magicka when you score a critical heal.
Gallery[edit]
Patch Notes[edit]
- Mutagen: Fixed an issue where this ability's heal was not applying to targets under 20% health.
- Fixed an issue where using this ability would significantly reduce your game's performance.
- Mutagen: Fixed an issue where the extra heal for allies below 20% health was only applying on the initial cast.
- Mutagen: Fixed an issue where the secondary heal that fires when the target goes below 20% Health could not critically strike.
- Fixed an issue where you were able to cast some abilities, such as Regeneration, without respect to the global cooldown.
- Fixed an issue where this ability and its morphs were not correctly prioritizing low-health targets that did not already have the Heal over Time applied.
- Increased the healing per tick by approximately 98%, but reduced duration to 10 seconds. It now only hits 1 ally per cast.
- Increased cost to 2700 from 2160.
- Rapid Regeneration: This morph now doubles the frequency but halves the duration.
- Mutagen: This morph no longer attempts to grant affected targets a burst heal and purge if they were under 20% Health after the heal triggered. It will now instead heal up to 2 additional targets in your radius, and is called Radiating Regeneration to better showcase its ability to diverge to targets.
- Developer Comment: This change was done to better help healers grant high mobility targets healing with the skill, and to tone down the incredibly powerful ability to come back from the brink of death passively.
- Reduced the healing per tick of this ability and its morphs by 40%.
- Rapid Regeneration (morph): This morph now also increases healing done by up to 50% on targets under 100% Health.
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