Online:Pact Archer Guard
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Pact Archer Guard | |||
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Location | Pact-controlled Keeps in Cyrodiil | ||
Race | Argonian, Nord, or Dunmer | Gender | Varies |
Health | 129,188 (CP campaigns) 94,900 (no-CP campaigns) |
Difficulty | ![]() |
Reaction | Friendly ![]() Hostile ![]() ![]() |
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Other Information | |||
Faction(s) | Ebonheart Pact |
Pact Archer Guards are archers of the Ebonheart Pact that can be found at Pact-controlled keeps across Cyrodiil. They can be Dunmer, Argonians and Nords.
Skills and Abilities[edit]
As an alliance guard, Archer Guards benefit from Keep upgrades. Despite being Champion-rank enemies, they are vulnerable to crowd control.
- Quick Shot
- Basic ranged attack dealing moderate physical damage which snares the target.
- Lethal Arrow
- Ranged attack dealing moderate poison damage, reducing its healing taken and always applies the Poisoned status effect.
- Draining Shot
- Ranged attack dealing moderate physical damage which also knockbacks, sets off-balance and snares the target.
- Cyrodiil Guard See Stealth
- Passive which makes Archer Guards see through stealth near them.
- Upgraded Volley
- The Archer Guard canalizes a volley of arrows at an 8m diameter area, dealing moderate physical damage over time every 3 seconds for 12 seconds to targets inside. Targets hit are snared by 80% for 2 seconds. This can be interrupted to set Archer Guard off-balance. Only available when the nearby Keep has its wood level at least at level 1 which grants Upgrade Archer Guard Abilities
Notes[edit]
- Archer Guards, along with most PvP NPCs, got a makeover in one of the patches. They no longer wear Nord Style medium armor with an equivalent bow. Instead, they have Ebonheart Pact style armor and weapons.
- Archer Guards will appear as base-rank NPCs if you are of the same alliance.