Guardians of Sedor are three spectral Ayleids guarding the sealed entrance to Sedor. One is a knight, one is a tank and the third is a pet ranger.
Guardian of Sedor |
Location |
Sedor |
Race |
Ayleid |
Gender |
Female |
Health |
146590 |
Difficulty |
|
Reaction |
Hostile |
Class |
Tank |
Other Information |
Condition |
Spirit |
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Skills and Abilities[edit]
- Quick Strike
- A basic melee attack that does minor physical damage.
- Fiery Breath
- The enemy breathes fire as indicated by a red cone. This attack does moderate flame damage over time and snares all enemies within the cone. This attack can be blocked to reduce damage or simply avoided.
- Lava Whip
- The enemy winds up a flaming whip that does moderate flame damage to the player. This attack can be blocked to set the enemy off balance.
Pet Ranger[edit]
- Quick Shot
- A basic ranged attack that does minor physical damage.
- Call Ally
- At the beginning of combat, the enemy blows a horn and summons an animal companion to fight. This animal is usually appropriate to the zone the enemy appears in. Players should note the animal will instantly die if the Pet Ranger is killed. This ability can only be performed once.
- Roll Dodge
- The enemy may perform a roll dodge to avoid attacks.
- Trap Beast
- Places a trap which roots the creature that walks into it. Performing a roll dodge will break the trap.
- Quick Strike
- A basic melee attack that does minor physical damage.
- Power Bash
- A heavy shield bash that does moderate damage and stuns if it hits the player. This attack can be blocked to knock the enemy off balance.
- Block
- The enemy may also briefly block with its shield, reducing damage taken greatly. Players who attempt heavy attacks on the enemy while it is blocking will be set off balance.