Legends:Solo Arena/Clawed Traitor
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Clawed Traitor
The Victorious |
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Class | ![]() ![]() |
Elo | 1300 |
Theme | Werewolves/Animals |
Statistics | |
Prophecies ![]() |
2x Cursed Spectre, 2x Lurking Crocodile, 2x Midnight Sweep, 1x Sharpshooter Scout |
Attributes | ![]() ![]() ![]() |
Rarity | ![]() ![]() ![]() ![]() |
Quantity | ![]() |
Name | Type (Subtype) | ![]() |
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Ability |
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1 | ![]() |
Deathless Draugr | Creature (Skeleton) | 1 | 1 | 1 | ![]() |
Last Gasp: Summon a 1/1 Skeleton. |
2 | ![]() |
Fiery Imp | Creature (Imp) | 1 | 1 | 1 | ![]() |
When Fiery Imp attacks, deal 2 damage to your opponent. |
1 | ![]() |
Morthal Watchman | Creature (Nord) | 1 | 2 | 1 | ![]() |
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2 | ![]() |
Relentless Raider | Creature (Nord) | 1 | 2 | 1 | ![]() |
When an enemy rune is destroyed, deal 1 damage to your opponent. |
1 | ![]() |
Sharpshooter Scout ![]() |
Creature (Wood Elf) | 1 | 1 | 1 | ![]() |
Prophecy Summon: Deal 1 damage. |
2 | ![]() |
Afflicted Alit | Creature (Reptile) | 2 | 3 | 1 | ![]() |
Summon: Deal 2 damage to each player. |
2 | ![]() |
Dragontail Savior | Creature (Orc) | 2 | 2 | 3 | ![]() |
Summon: +1/+0 for each enemy creature in this lane. |
2 | ![]() |
Lurking Crocodile ![]() |
Creature (Reptile) | 2 | 3 | 2 | ![]() |
Prophecy |
1 | ![]() |
Blighted Alit | Creature (Reptile) | 3 | 5 | 3 | ![]() |
At the start of your turn, Blighted Alit deals 2 damage to you. |
2 | ![]() |
Raiding Party | Action | 3 | – | – | ![]() |
Put two 1/1 Nord Firebrands with Charge into your hand. |
2 | ![]() |
Alik'r Survivalist | Creature (Redguard) | 4 | 3 | 4 | ![]() |
Summon: Put a Steel Dagger into your hand. When Alik'r Survivalist equips an item, he gains +1/+1. |
2 | ![]() |
Cursed Spectre ![]() |
Creature (Spirit) | 4 | 2 | 2 | ![]() |
Prophecy Summon: Silence another creature. |
2 | ![]() |
Midnight Sweep ![]() |
Action | 4 | – | – | ![]() |
Prophecy Summon a 2/2 Colovian Trooper with Guard in each lane. |
2 | ![]() |
Stampeding Mammoth | Creature (Mammoth) | 5 | 4 | 6 | ![]() |
Breakthrough Stampeding Mammoth has +2/+0 for each other friendly creature with Breakthrough. |
1 | ![]() |
Child of Hircine | Creature (Werewolf) | 6 | 6 | 7 | ![]() |
Slay: May attack again this turn. |
2 | ![]() |
Initiate of Hircine | Creature (Nord) | 6 | 4 | 5 | ![]() |
Slay: May attack again this turn. |
1 | ![]() |
Night Patrol | Creature (Breton) | 6 | 5 | 5 | ![]() |
Breakthrough |
1 | ![]() |
Night Predator | Creature (Werewolf) | 6 | 5 | 6 | ![]() |
Breakthrough, Regenerate |
1 | ![]() |
Night Shadow | Creature (Vampire) | 6 | 6 | 5 | ![]() |
Breakthrough, Drain |