Legends:Grove of Mara
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Take the flowers by force.
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The Betrayal: Grove of Mara[edit]
Grove of Mara takes place in the area of the same name. Porcia seeks to get the flowers from the area to make potions for the Reachman toxin
Dialogue[edit]
Before the start of the match:
- Priestess of Mara: "Absolutely not. Our order has guarded this grove for generations. We will not allow its sacred flowers to be used for war."
- Porcia: "The Doomfang clan is coming here to kill you and burn the grove!"
- Priestess of Mara: "Then we will die. Better that than to surrender the flowers."
- Talym: "We'll have to find another way then."
- Porcia: "No, these people are dead either way -- and those flowers mean life for our troops."
- Talym: "Porcia, you don't want this on your conscience."
- Porcia: "For the Empire, I will bear the guilt. We attack. And may the gods forgive us."
After the Match:
- Porcia: "Divine mother, forgive me."
- Talym: You did what you have to do. Let's collect the flowers and go."
Game Settings[edit]
Normal[edit]
Lane: Monastery/Shadow
Player starts with a Blademaster Porcia on board.
Master[edit]
Lane: Monastery/Shadow
Ai starts with an Elixir of Vitality on board.
Ai starts with a Makeshift Defenses in left lane.
Player starts with a Blademaster Porcia on board.
Opponent Decklist[edit]
Quantity | ![]() |
Name | Type (Subtype) | ![]() |
![]() |
![]() |
![]() |
Ability |
---|---|---|---|---|---|---|---|---|
2 | ![]() |
Healing Hands | Action | 0 | – | – | ![]() |
Heal a creature, then give it +1/+1. |
1 | ![]() |
Sunhold Medic | Creature (High Elf) | 1 | 1 | 1 | ![]() |
Summon: Give a creature +0/+2. |
2 | ![]() |
Cleric of Kyne ![]() |
Creature (Nord) | 2 | 2 | 1 | ![]() |
Prophecy Summon: Give a creature +0/+2. |
2 | ![]() |
Healing Potion ![]() |
Action | 2 | – | – | ![]() |
Prophecy Gain 5 health. |
2 | ![]() |
Priest of the Eight | Creature (Imperial) | 2 | 2 | 1 | ![]() |
Summon: Draw a card if you have two other ![]() |
2 | ![]() |
Priest of the Moons ![]() |
Creature (Khajiit) | 2 | 2 | 2 | ![]() |
Prophecy Summon: You gain 2 health. |
1 | ![]() |
Stand Watch ![]() |
Action | 2 | – | – | ![]() |
Prophecy Give a creature Guard. Draw a card. |
1 | ![]() |
Vivec City Pilgrim | Creature (Nord) | 2 | 2 | 2 | ![]() |
Drain Exalt 3: +2/+2 |
1 | ![]() |
Dawnstar Healer | Creature (Nord) | 3 | 3 | 3 | ![]() |
After an enemy rune is destroyed, you gain 3 health. |
2 | ![]() |
Plea to Kynareth | Action | 3 | – | – | ![]() |
Heal all friendly creatures in a lane, then give them all +1/+1. |
1 | ![]() |
Two-Moons Contemplation | Support | 3 | – | – | ![]() |
Ongoing
If your opponent doesn't damage you on their turn, sacrifice this and summon a Priest of the Moons in each lane. |
1 | ![]() |
Auridon Paladin | Creature (High Elf) | 4 | 4 | 4 | ![]() |
When you play an action, Auridon Paladin gains Drain this turn. |
1 | ![]() |
Blessing of the Grove | Action | 4 | – | – | ![]() |
Gain 2 health for each friendly creature. |
1 | ![]() |
Riften Lawkeeper | Creature (Nord) | 4 | 4 | 4 | ![]() |
Breakthrough Summon: you gain 4 health. |
1 | ![]() |
Cauldron Keeper | Creature (Imperial) | 5 | 3 | 5 | ![]() |
Guard Summon: Give your Activated supports an extra use. You may Activate your supports an extra time each turn. |
1 | ![]() |
Ebonheart Oracle | Creature (Imperial) | 5 | 3 | 5 | ![]() |
Drain Double the amount of health you gain. |
1 | ![]() |
Knight of the Hour ![]() |
Creature (Imperial) | 5 | 3 | 3 | ![]() |
Prophecy, Guard Summon: You gain 3 health. |
2 | ![]() |
Piercing Javelin ![]() |
Action | 5 | – | – | ![]() |
Prophecy Destroy a creature. |
1 | ![]() |
Snowhawk Detachment | Creature (Imperial) | 5 | 3 | 5 | ![]() |
Guard Summon: +1/+1 if you have another creature with Guard. |
1 | ![]() |
Watch Commander | Creature (Imperial) | 5 | 4 | 4 | ![]() |
Summon: Give all friendly Guards +1/+2. |
1 | ![]() |
Immolating Blast | Action | 6 | – | – | ![]() |
Destroy all creatures except for one random creature on both sides of each lane. |
1 | ![]() |
Dawn's Wrath | Action | 8 | – | – | ![]() |
Destroy all creatures in a lane. |
Prev: Bthardamz | Up: Isle of Madness | Next: Bthardamz Secret Passage |
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