User:SerCenKing/Sandbox/5

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Oblivion World:
Bruma Oblivion World
# of Peripheral Towers 1
# of Non-Random Caves 0
Important Treasure
2 boss-level The Punished containers
Console Location Code
Worldspace: MQ10BrumaOblivionGate
MQ10BrumaCitadel
MQ10BrumaHall01
MQ10BrumaHall02
MQ10BrumaCitadelLord
Fixed Gate
Gate outside Bruma
Bruma Oblivion World

Bruma Oblivion World is a small Oblivion World only encountered at Bruma (quest-specific).

The Oblivion Gate in front of Bruma during the Bruma Gate quest always connects to this world. You will need to lead guard captain Burd and two of his men through the world and into the main tower to close the gate and remove the threat to the city.

Related Quests[edit]

Exterior[edit]

Key to Maps
Bruma Oblivion World, Exterior

Occupants:

  • 13 LL1DaedricBeastLvl100
  • 1 LL1DremoraMageLvl100
  • 1 LL1DremoraBossLvl100
  • 1 LL1DremoraLvl100
  • 1 LL1DaedraLvl100
  • 1 LL1DaedraBossLvl100

Treasure:

  • 2 ClawExt03
  • 1 BagofBones

Plants:

  • Plants are marked by yellow dots on map
    • 96 Blood Grass plants
      • 7 + 4 + 1 + 13 + 4 + 3 + 4 + 7 + 5 + 7 + 4 + 6 + 11 + 2 + 7 + 8 + 1 +
    • 46 Harrada plants
      • 2 + 4 + 2 + 1 + 3 + 4 + 4 + 2 + 2 + 5 + 2 + 1 + 2 + 2 + 4 + 4 + 1 +
    • 35 Spiddal Stick plants
      • 6 + 6 + 6 + 1 + 8 + 8
      • 11 Blood Grass plants, 4 Harrada plants, and 6 Spiddal Stick plants are in inaccessible locations

Traps:

Doors and Gates:

  • There are eight doors in/out of this zone

Other:

  • 1 Blood Fountain
  • 3 Magicka Essence

DONE--------------

[13,16] [14,16] [14,18] [15,14] [15,15] [15,16] [15,17] [15,18] [15,19] [16,15] [16,16] [16,17] [16,18] [16,19] [17,15] [17,16] [17,17] [17,18] [17,19] [18,16] [18,17] [18,18]

All other cells in 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19-26

The Fury Spike[edit]

The Fury Spike

Occupants:

  • 2 LL1Dremora100
  • 3 LL1Daedra75
  • 4 LL1Daedra50
  • 1 Sigil Keeper
  • 3 Daedra (always best possible level)
  • 2 Dremora (always best possible level)
  • 1 Dremora Mage (always best possible level)

Treasure:

Doors and Gates:

  • There are twelve doors in/out of this zone
  • Note that two doors (one each of C and D) are located directly above each other and thus appear as a single door on the map. The two portals at F are similarly located on top of each other.

Other:

  • 1 Magicka Essence (m)
  • 1 Runed Portal (at F, fifth level) that teleports you to the sixth level
  • 1 Runed Portal (at F, sixth level) that teleports you to the fifth level

Rending Halls[edit]

Rending Halls

Occupants:

  • 1 LL1Dremora100
  • 1 LL1DaedricBeast100
  • 1 LL1Daedra50
  • 1 LL1DaedricBeast50

Treasure:

Traps:

Other:

  • 1 Blood Fountain

Corridors of Dark Salvation[edit]

Corridors of Dark Salvation

Occupants:

  • 3 LL1Dremora100
  • 2 LL1Daedra25

Treasure:

Other:

  • 2 Magicka Essence

Sigillum Sanguis[edit]

Occupants:

  • 1 LL1DremoraBossLvl100
  • 2 LL1DremoraArcher100
  • 1 LL1DaedricBeast100

Treasure:

Other:

  • 1 Blood Fountain