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Mazoga talks to an uninterested Weebam-Na
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Quick Walkthrough[edit]
- After hearing rumors of an Orc claiming to be a knight, speak with the count about her.
- The Count will demand you to figure out what she wants. Speak to Mazoga; she wants you to find Weebam-Na, a local hunter.
- Return to the count, and tell him what she said. He tells you about Weebam-Na.
- Find Weebam-Na, and take him to Mazoga. She will want him to take her to Fisherman's Rock; Weebam-Na will respond, and promptly retreat.
- Take Mazoga to Fisherman's Rock, and she'll confront Mogens Wind-Shifter. You should aid her in the battle to keep her from dying.
- After the skirmish, she tells you of her becoming a knight and her experiences. You are free to loot the gang members' corpses.
- Return to the Count, and he'll give you the opportunity to become a Knight-Errant of the White Stallion.
Detailed Walkthrough[edit]
Mysterious Knight[edit]
There's talk in town of an Orc named Mazoga who claims to be a knight. You can find her in the Leyawiin Castle County Hall, but she won't tell you much until after you've spoken with Count Marius Caro. Speak to the Count and he will ask you to find out what Mazoga wants. Speak to Mazoga, (who demands that you call her 'Sir', even though she is a woman) who wants you to find a local hunter named Weebam-Na, and bring him to her.
Report your findings to the Count and he'll ask you to find Weebam-Na. He tells you Weebam-Na is a well known hunter who has a house in town. Find Weebam-Na. He won't want to cooperate at first, but after a little persuasion he'll be curious to go see what this is about. Mazoga demands that Weebam-Na take her to Fisherman's Rock but she won't divulge why, so he refuses to take her, although he will give directions. If you talk to Weebam-Na after this, he will say, "Good luck with Mazoga," and makes a hasty retreat.
Mazoga the Orc and Mogens Wind-Shifter have a nice chat
Fisherman's Rock[edit]
Talk to Mazoga again and she'll demand that you take her to Fisherman's Rock. She says Mogens Wind-Shifter has a camp there and she needs to talk to him. She also says that she doesn't want any head-bashing before she finishes talking, a clue that there will eventually be some head-bashing. Fisherman's Rock is a short run north of town on the eastern river bank. When you arrive there with Mazoga, she'll start to talk to Mogens and accuse him of murdering her friend, Ra'vindra. She then starts a fight and she'll need help with Mogens' gang of four (Mogens, J'Baasha, Mensa Selas, and Ayisha), who will attack you as well.
After the battle, Mazoga tells you the story of how her best friend was murdered by Mogens and his gang after Ra'vindra told the city guard about them. Mazoga then became a self-appointed knight and swore an oath of vengeance. She says you can keep all the bandits' gear, suggests perhaps you should become a knight yourself, and then heads back to Castle Leyawiin. Report to the Count to receive his gratitude. As a reward, he offers you an opportunity to become a Knight-Errant of the White Stallion. This then leads to the Knights of the White Stallion quest.
- It is recommended that this quest either be completed before performing Sanguine's Shrine quest, or not started until after it. Please see the Discussion Page for more information and possible workarounds to this problem.
- At higher levels, Mazoga may get killed by creatures on her way back to Castle Leyawiin after the battle. If she dies, even after telling you her story but before you report it to Count Caro, you will fail the mission and be unable to proceed with the "Knights of the White Stallion" questline. Escort her and/or make frequent saves.
- If you fast-travel to Fisherman's Rock during the night, the Bandit from the nearby Fort Redman will occupy one of the bedrolls; as a result, you and Mazoga will have to fight five enemies instead of four.
- If Weebam-Na is dead before Mazoga can speak to him, the quest will end in failure. Oddly enough, Count Caro will accuse you of being responsible for Mazoga's death, even though she is still alive and well in the hall.
Journal Entries[edit]
Mazoga the Orc (MS91) |
Stage |
Finishes Quest |
Journal Entry |
2 |
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It seems that Count Marius Caro is concerned about an Orc named Mazoga at Castle Leyawiin. This Orc claims she is a knight. Perhaps Marius Caro would welcome my aid in finding out more about her. |
5 |
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An Orc in the Leyawiin Castle County Hall claims to be a knight. Marius Caro, Count Leyawiin, asked me to find out why she is there, and to report back to him. |
10 |
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([No entry: Mazoga knows player comes from the Count.]) |
15 |
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([No Entry: Player wouldn't say sir.]) |
16 |
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([No Entry: Player said sir.]) |
18 |
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([No Entry: Player set Weebam-Na topic.]) |
20 |
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An orc [sic] named Mazoga sent me to find Weebam-Na and tell him to meet Mazoga in the County Hall of Castle Leyawiin. |
25 |
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I spoke to Weebam-Na and gave him Mazoga's message. Weebam-Na doesn't want to cooperate. Perhaps I can persuade him to change his mind. |
30 |
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I delivered Mazoga's message, and Weebam-Na agreed to go talk to Mazoga. Maybe I should tag along and find out what this is all about. |
35 |
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Weebam-Na spoke with Mazoga. Perhaps now Mazoga will tell me what's going on. |
40 |
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Mazoga asked me to take her to Fisherman's Rock, and I told her, 'Maybe later.' She seemed disappointed. |
50 |
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I agreed to lead Mazoga to Fisherman's Rock. Fisherman's Rock is north of Leyawiin, about six hours walk, on a point of land on the eastern shore of the Niben. At Fisherman's Rock, Mazoga wants to talk to someone named Mogens Wind-Shifter. She made it clear I was not to interfere before she talked to him. |
55 |
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I got into a fight at Fisherman's Rock, and four bandits are dead. |
60 |
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Mazoga spoke to Mogens Wind-Shifter, and then they started to fight. Mogens has his gang with him so Mazoga needs some help. |
65 |
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I got into a fight at Fisherman's Rock. Mazoga will be angry. She told me I was not to interfere before she talked to Mogens Windshifter [sic]. |
70 |
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I told Mazoga about the four bandits I killed at Fisherman's Rock. She was angry, and she won't tell me why. |
75 |
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I persuaded Mazoga to forgive me. She explained that she was angry because she was seeking revenge on one of the four bandits, Mogens Wind-Shifter, for the murder of her friend, Ra'vindra. Mazoga forgave me for spoiling her vengeance. Now I must report to Marius Caro. |
80 |
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At Fisherman's Rock, Mazoga got into a fight with four bandits. Now all four bandits are dead. Now I must report to Marius Caro. |
85 |
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Mazoga told me she attacked the bandits to avenge the murder of her friend, Ra'vindra. She invited me to take what I wish from the dead... her vengeance is her reward. |
90 |
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Mazoga told me she attacked the bandits to avenge the murder of her friend, Ra'vindra. She invited me to take what I wish from the dead... her vengeance is her reward. |
100 |
Yes |
Count Marius Caro thanked me for my services to County Leyawiin, and suggested that he might make Mazoga and I knights-errant as reward for our noble deeds. |
200 |
Yes |
Mazoga is dead. Now I'll never learn Mazoga's story. |
210 |
Yes |
Weebam-Na is dead. Now I'll never know what Mazoga wanted, and I can never learn Mazoga's story. |
- Notes
- Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
- Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in random order.
- If an entry is marked as "Finishes Quest" it means the quest disappears from the Active Quest list, but you may still receive new entries for that quest.
- It is possible to use the console to advance through the quest by entering
setstage MS91 stage
, where stage
is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) quest stages. See SetStage for more information.