Legends:Practice/March of the Imperials
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March of the Imperials
The Victorious |
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Class | Spellsword |
Difficulty | Adept |
Theme | Tokens |
Statistics | |
Prophecies | 3x Midnight Sweep |
Attributes | 35 13 2 |
Rarity | 21 24 4 1 |
Statistics |
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Attributes | Rarity | Magicka Curve | ||||||
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Quantity | Name | Type (Subtype) | Ability | |||||
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3 | Septim Guardsman | Creature (Imperial) | 0 | 1 | 2 | Rare | Guard | |
3 | Cheydinhal Sapper | Creature (Imperial) | 1 | 1 | 3 | Common | Drain | |
3 | Scouting Patrol | Action | 1 | – | – | Common | Summon a 1/1 Imperial Grunt in each lane. | |
3 | Bruma Profiteer | Creature (Imperial) | 2 | 3 | 2 | Rare | When you summon another creature, you gain 1 health. | |
2 | Detain | Action | 2 | – | – | Rare | Shackle a creature. | |
1 | Elixir of the Defender | Support | 2 | – | – | Rare | Uses: 3
Activate: Give a friendly creature Guard. |
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2 | Enchanted Plate | Item | 2 | – | – | Common | +0/+3 Summon: Draw a card. |
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2 | Fifth Legion Trainer | Creature (Imperial) | 2 | 1 | 3 | Rare | When you summon another creature, give it +1/+0. | |
3 | Kvatch Soldier | Creature (Imperial) | 2 | 2 | 3 | Common | Guard | |
2 | Legion Shield | Item | 2 | – | – | Rare | Guard +1/+3 |
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2 | Skingrad Patroller | Creature (Imperial) | 2 | 3 | 2 | Common | ||
2 | Barded Guar | Creature (Reptile) | 3 | 3 | 3 | Common | Summon: Give a creature Guard. | |
2 | Bruma Armorer | Creature (Imperial) | 3 | 2 | 2 | Rare | When you summon another creature, give it +0/+2. | |
2 | Imperial Armor | Item | 3 | – | – | Common | +0/+6 | |
2 | Imperial Legionnaire | Creature (Imperial) | 3 | 3 | 4 | Common | ||
1 | Plea to Kynareth | Action | 3 | – | – | Rare | Heal all friendly creatures in a lane, then give them all +1/+1. | |
2 | Imperial Reinforcements | Action | 4 | – | – | Rare | Fill a lane with 1/1 Imperial Grunts. | |
3 | Midnight Sweep | Action | 4 | – | – | Rare | Prophecy Summon a 2/2 Colovian Trooper with Guard in each lane. |
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1 | Hero of Anvil | Creature (Imperial) | 5 | 4 | 4 | Epic | Hero of Anvil costs 1 less for each creature summoned this turn. | |
2 | Imperial Might | Support | 5 | – | – | Epic | Ongoing
At the end of your turn, summon a 1/1 Imperial Grunt. |
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1 | Pillaging Tribune | Creature (Imperial) | 5 | 5 | 4 | Epic | Summon: Give a friendly creature Drain this turn. | |
2 | Tusked Bristleback | Creature (Beast) | 5 | 5 | 5 | Common | ||
2 | Watch Commander | Creature (Imperial) | 5 | 4 | 4 | Rare | Summon: Give all friendly Guards +1/+2. | |
1 | Black Worm Necromancer | Creature (Imperial) | 6 | 4 | 4 | Rare | Summon: If you have more health than your opponent, summon a random creature from your discard pile. | |
1 | Renowned Legate | Creature (Imperial) | 7 | 5 | 5 | Legendary | Breakthrough Summon: Summon a 1/1 Imperial Grunt, then gain 1 health for each friendly creature. |